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How to install creation kit skyrim
How to install creation kit skyrim















This is important, because many monsters can only cast spells and attack properly if the spell is in a certain hand. What's the reversed hand script? It's the same generic script as above, except it alternates which hand the spell is equipped to and which hand the item is equipped to. Now, since this is your first time, we're going to add in the reversed hand script just so it's in the game for future reference. Until I added these in my script, often you wouldn't be able to use the monster's spells upon transformation.Īfter filling all of that out, click OK on the script properties box, then click OK on the Magic Effect Box and save your mod. These are used to clear the weapon and spell cues of your character. WEAPON AND SPELL CLEAR VALUES > Do not touch these. By default it is set to 0, which is your left hand.ġ0. PolymorphSpell > This is the spell that will that you will get while in your monster form,if you want one. Setting this to 'PlayerWerewolfFaction' causes NPCs to attack or flee from you on site, depending on which type of monster you are.ĩ. PlayerWerewolfFaction > If your monster is a type of creature that most guards and civilians would consider hostile, set this to 'PlayerWerewolfFaction.' Otherwise, if it's a bunny for example, leave it blank. By default, the script has this weapon appear in your monster's right hand.Ħ. MonsterWeapon > Do you want a weapon for your monster? If so, select which one. If you don't do this, none of the monsters you shape shift into will be able to do their monster shouts - such as the draugr's unrelenting force and various types of dragon breath.ĥ. I'm not sure why you must perform a monster shout as yourself first, but I was investigating and it seems it is a hard coded function that can not be changed.

  • You have shouted one specific monster shout (such as the dragon's fire breath) as your normal self at least once before.
  • You have PSB enabled (use the console to enter in 'psb' and hit enter).
  • It's important to mention that you will only be able to use monster shouts, like dragon shouts, in game if you meet the two following conditions first. This is similar to how I taught you to enable attacks in part 1. This will only work with the draugr if you edit the animation behavior of shout to immediately cause the shouting animation. The only other monster I know of that uses shouts is the draugr. Most monsters don't use shouts so leave this blank if that's the case. MonsterShout > If your monster is a dragon, for example, you'll want to select a shout. If you're not sure which faction your monster is, you may need to switch over to 'actors' to have a look where it says the faction that the monster belongs to.Ĥ. MonsterFaction > This is the faction you will be allied to while shape shifted. MonsterAmmo > Does your monster use a ranged weapon like a bow or crossbow? If your monster uses a ranged weapon, select the ammo type from this list that you want to be equipped upon transformation.ģ. CompanionsTrackingQuest > This MUST be set to C00.Ģ. Click on each of the following, then to the right, click 'edit value' to select a value as according to the list below:ġ. Now, double click on the script you just created again and a dialogue box while pop up asking you for the following.

    HOW TO INSTALL CREATION KIT SKYRIM FREE

    If you don't, feel free to experiment around with this. Some people don't like this, but it's what I do. I also use the console command 'set timescale to 1' in gamewhich makes one hour of game time = one hour real lifetime. The settings I use have it so you it feels like you'll never run out of duration, however when you press the wait button and wait an hour you immediately transform back. I will tell you which settings I use to make the spell last a good amount of time.

  • Taper Duration - This is one aspect of how long the spell will last before you are transformed back into your normal self.
  • Effect Archetype - Change this to 'Value Modifier.'.
  • An important note is that this text under 'name' is what shows up in game for your spell's magic effect, so you'll want to use proper grammar and punctuation.
  • Name - Change this to 'Polymorph, variation (if there is a variation).














  • How to install creation kit skyrim